
The gaming gods are supposed to smile down on us in 2025, with Grand Theft Auto 6 finally set to arrive on PlayStation 5 and Xbox Series X/S.
By the time GTA 6 arrives for its rumored fall 2025 release date, it will have been 12 years since GTA V broke records as the fastest-selling entertainment product in history and earned over $1 billion in its first three days.
Absence makes the heart grow fonder, so it's no surprise that GTA 6 is poised to make over $1 billion in pre-orders alone.
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This is an amazing feat when you remember GTA 6 has no plans to release on the last-gen PS4 or Xbox One, while a PC release is expected to eventually release - although there are fears that won't happen.
It makes sense for GTA 6 to be a next-gen only game, and after all, the PS4 and Xbox One are as old as GTA V.
Despite years of leaks revealing everything from a return to Vice City to female protagonist Lucia spoiling the surprise ahead of time, we've only had one 91-second trailer to satiate our hunger.
Although the one and only GTA 6 trailer blew up the internet and revealed a ton of details, gamers are dying to know more. Notably, we're hopefully just a matter of months away from release and there's been no official GTA 6 gameplay.
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Now, GTA V and Red Dead Redemption 2 animator Mike York has dashed our hopes of one major featured in a now-deleted episode of the Kiwi Talkz podcast (via GamesRadar+). Discussing the idea of GTA 6 hitting that holy grail of 60 frames per second, York admitted: "I don't know if they'll be able to pull off 60fps.
“I don't think so. I think they're gonna be shooting for 30fps – and a locked 30fps, meaning it never dips below that."
The site notes that while GTA V can hit a steady 60fps on PS5, it's had years to be optimized. Looking at the glossy graphics in the GTA 6 trailer, many think it would be a 'miracle' to lock down 60fps.
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York continued: "They're gonna try to optimize as much as they can to where it never goes below 30. But it can be bumped up to 40, 41, 52, whatever, and I bet you, like, later, once it's on PC, it'll probably get super optimized and changed and new graphics cards that come out and you'll be able to run it at 60fps probably at that time."
The idea that GTA 6 will eventually land on PC means we could push the framerate higher, while York said he's not sure if the PS5 Pro's framerate boosting could even push us higher than 60fps at launch.
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It's also important to note that York hasn't worked for Rockstar since 2017, meaning GTA 6 could pull it out of the bag and surprise us all. York concluded that whatever Rockstar is working on, he's sure GTA 6 can live up to the hype: "I don't know what they're doing over there. I don't know how massive this is going to be.
"But from my experience, they're going to squeeze every little freaking thing they can out of it and then optimize later for 60 frames because it's not as important as just making the game amazing at 30 frames."
While our hopes are high for GTA 6, we've been burned before. Yes Starfield and Cyberpunk 2077, we're looking at you!